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		<title>BMessageBox</title>
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		<h1>BMessageBox</h1>
		<p>Inherites from <a href="BDialog.html">BDialog</a></p>
		<h2>public</h2>
		<table id="public"><tr><td align="right">static Button </td><td><a href="#About(BWidget, const BString, const BString,int,Button)">About</a>(BWidget *parent, const BString &title, const BString &text, int buttons = Button_None, Button defaultButton = Button_None);</td></tr>
			<tr><td align="right">static Button </td><td><a href="#Information(BWidget, const BString, const BString,int,Button)">Information</a>(BWidget *parent, const BString &title, const BString &text, int buttons = Button_Ok, Button defaultButton = Button_None);</td></tr>
			<tr><td align="right">static Button </td><td><a href="#Question(BWidget, const BString, const BString,int,Button)">Question</a>(BWidget *parent, const BString &title, const BString &text, int buttons = Button_Yes | Button_No, Button defaultButton = Button_None);</td></tr>
			<tr><td align="right">static Button </td><td><a href="#Warning(BWidget, const BString, const BString,int,Button)">Warning</a>(BWidget *parent, const BString &title, const BString &text, int buttons = Button_Ok, Button defaultButton = Button_None);</td></tr>
			<tr><td align="right">static Button </td><td><a href="#Critical(BWidget, const BString, const BString,int,Button)">Critical</a>(BWidget *parent, const BString &title, const BString &text, int buttons = Button_Ok, Button defaultButton = Button_None);</td></tr>
			<tr><td align="right"></td><td><a href="#BMessageBox(BWidget*)">BMessageBox</a>(BWidget* parent = 0);</td></tr>
			<tr><td align="right"></td><td><a href="#~BMessageBox()">~BMessageBox</a>();</td></tr>
			<tr><td align="right">void </td><td><a href="#setText(const BString&)">setText</a>(const BString& text);</td></tr>
			<tr><td align="right">const BString& </td><td><a href="#text()">text</a>() const;</td></tr>
			<tr><td align="right">int </td><td><a href="#setButtons(int)">setButtons</a>(int buttons);</td></tr>
			<tr><td align="right">void </td><td><a href="#addButton(Button)">addButton</a>(Button button);</td></tr>
			<tr><td align="right">bool </td><td><a href="#removeButton(Button)">removeButton</a>(Button button);</td></tr>
			<tr><td align="right">void </td><td><a href="#clearButtons()">clearButtons</a>();</td></tr>
			<tr><td align="right">int </td><td><a href="#buttonCount()">buttonCount</a>() const;</td></tr>
			<tr><td align="right">Button </td><td><a href="#button(int)">button</a>(int index) const;</td></tr>
			<tr><td align="right">const BButton* </td><td><a href="#buttonWidget(int)">buttonWidget</a>(int index) const;</td></tr>
			<tr><td align="right">void </td><td><a href="#setDefaultButton(Button)">setDefaultButton</a>(Button button);</td></tr>
			<tr><td align="right">Button </td><td><a href="#defaultButton()">defaultButton</a>() const;</td></tr>
			<tr><td align="right">virtual BSize </td><td><a href="#sizeHint()">sizeHint</a>() const;</td></tr>
		</table>
		<h2>protected</h2>
		<table id="protected"><tr><td align="right">virtual void </td><td><a href="#showEvent(const BEvent&)">showEvent</a>(const BEvent& event);</td></tr>
			<tr><td align="right">virtual void </td><td><a href="#styleEvent(const BEvent&)">styleEvent</a>(const BEvent& event);</td></tr>
			<tr><td align="right">virtual void </td><td><a href="#freshEvent(const BEvent&)">freshEvent</a>(const BEvent& event);</td></tr>
			<tr><td align="right">virtual void </td><td><a href="#paintEvent(const BEvent&)">paintEvent</a>(const BEvent& event);</td></tr>
			<tr><td align="right">virtual void </td><td><a href="#focusEvent(const BFocusEvent&)">focusEvent</a>(const BFocusEvent& event);</td></tr>
			<tr><td align="right">virtual void </td><td><a href="#keyDownEvent(const BKeyEvent&)">keyDownEvent</a>(const BKeyEvent& event);</td></tr>
			<tr><td align="right">virtual void </td><td><a href="#keyUpEvent(const BKeyEvent&)">keyUpEvent</a>(const BKeyEvent& event);</td></tr>
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		<div id="desc">
			<h2>Detailed Description : </h2>
		</div>
		<h2 id="docs">Member Function Documentation</h2>
		<div id="About(BWidget, const BString, const BString,int,Button)">
			<h3>static Button About(BWidget *parent, const BString &title, const BString &text, int buttons = Button_None, Button defaultButton = Button_None);</h3>
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		<div id="Information(BWidget, const BString, const BString,int,Button)">
			<h3>static Button Information(BWidget *parent, const BString &title, const BString &text, int buttons = Button_Ok, Button defaultButton = Button_None);</h3>
		</div>
		<div id="Question(BWidget, const BString, const BString,int,Button)">
			<h3>static Button Question(BWidget *parent, const BString &title, const BString &text, int buttons = Button_Yes | Button_No, Button defaultButton = Button_None);</h3>
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		<div id="Warning(BWidget, const BString, const BString,int,Button)">
			<h3>static Button Warning(BWidget *parent, const BString &title, const BString &text, int buttons = Button_Ok, Button defaultButton = Button_None);</h3>
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		<div id="Critical(BWidget, const BString, const BString,int,Button)">
			<h3>static Button Critical(BWidget *parent, const BString &title, const BString &text, int buttons = Button_Ok, Button defaultButton = Button_None);</h3>
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		<div id="BMessageBox(BWidget*)">
			<h3>BMessageBox(BWidget* parent = 0);</h3>
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		<div id="~BMessageBox()">
			<h3>~BMessageBox();</h3>
		</div>
		<div id="setText(const BString&)">
			<h3>void setText(const BString& text);</h3>
		</div>
		<div id="text()">
			<h3>const BString& text() const;</h3>
		</div>
		<div id="setButtons(int)">
			<h3>int setButtons(int buttons);</h3>
		</div>
		<div id="addButton(Button)">
			<h3>void addButton(Button button);</h3>
		</div>
		<div id="removeButton(Button)">
			<h3>bool removeButton(Button button);</h3>
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		<div id="clearButtons()">
			<h3>void clearButtons();</h3>
		</div>
		<div id="buttonCount()">
			<h3>int buttonCount() const;</h3>
		</div>
		<div id="button(int)">
			<h3>Button button(int index) const;</h3>
		</div>
		<div id="buttonWidget(int)">
			<h3>const BButton* buttonWidget(int index) const;</h3>
		</div>
		<div id="setDefaultButton(Button)">
			<h3>void setDefaultButton(Button button);</h3>
		</div>
		<div id="defaultButton()">
			<h3>Button defaultButton() const;</h3>
		</div>
		<div id="sizeHint()">
			<h3>virtual BSize sizeHint() const;</h3>
		</div>
		<div id="showEvent(const BEvent&)">
			<h3 id="showEvent(const BEvent&)">virtual void showEvent(const BEvent& event);</h3>
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		<div id="styleEvent(const BEvent&)">
			<h3 id="styleEvent(const BEvent&)">virtual void styleEvent(const BEvent& event);</h3>
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		<div id="freshEvent(const BEvent&)">
			<h3 id="freshEvent(const BEvent&)">virtual void freshEvent(const BEvent& event);</h3>
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		<div id="paintEvent(const BEvent&)">
			<h3 id="paintEvent(const BEvent&)">virtual void paintEvent(const BEvent& event);</h3>
		</div>
		<div id="focusEvent(const BFocusEvent&)">
			<h3 id="focusEvent(const BFocusEvent&)">virtual void focusEvent(const BFocusEvent& event);</h3>
		</div>
		<div id="keyDownEvent(const BKeyEvent&)">
			<h3 id="keyDownEvent(const BKeyEvent&)">virtual void keyDownEvent(const BKeyEvent& event);</h3>
		</div>
		<div id="keyUpEvent(const BKeyEvent&)">
			<h3 id="keyUpEvent(const BKeyEvent&)">virtual void keyUpEvent(const BKeyEvent& event);</h3>
		</div>
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